Thursday, October 18, 2012

Maxwell 3ds Max plugin updated to 2.7.12



Version 2.7.12

  • added support for textured material preview in Nitrous
  • added support for HairFarm
  • removed support for Max 8, 9 and VIZ
  • the Max gamma value does not influence the rendered image or material preview swatches
  • added plug-in API
  • FBX import and export supports Maxwell materials
  • set the default for use Max instancing to on
  • fixed: proxies and MXS references did not show the preview point cloud in Nitrous
  • fixed: crash when creating MXS reference objects with pivot snap enabled
  • fixed: the UV Mapping dropdown in the RFRK particle object contained Chinese characters in Max 2013
  • fixed: hidden objects referenced by Maxwell proxies were rendered
  • fixed: crash when adding a second sequence to a RFRK mesher under some circumstances
  • fixed: no viewport texture preview for referenced materials
  • fixed: search paths were not used when locating BIN files for the viewport preview of RFRK meshers and particle objects
  • fixed: the viewport preview of RFRK meshers was not refreshed after adding a new sequence
  • fixed: crash when unchecking and checking back the display in viewport checkbox in a MXS reference object
  • fixed: RFRK particles were skewed when rotated
  • fixed: the viewport preview of RFRK objects and MXS references were not using the same search paths as the render
  • fixed: crash in older versions of Max which sometimes occurred when loading a scene
  • fixed: legacy particle systems were not exported from Max 2013
  • fixed: extension parameters which were strings (mesher BIN path, mesher realwave path etc.) were not exported correctly in Max 2013
  • fixed: saving a sky to a HDR file didn't work in Max 2013
Note: the FBX import/export feature was added to be able to exchange scenes in FBX format between Max and Maya. In order for it to work, you will need to upgrade the FBX plug-ins in both Max and Maya to version 2013.3 from this page.

divorce



click image to view full size (1500x2015)

The title is 'divorce' which you can guess the meaning from the image itself. :)

Carefully speaking, her husband is 50mm .

I used 3ds Max and MoI (camera) for modeling.

Rendered with Maxwell 2.7

CameraBag for color adjusting.

Thanks :)



너무 단품들만 만들었던 것 같아서

앞에 만들었던 카메라를 이용해서 씬을 구성해 봤습니다.

몇 년전에 자주 가던 커뮤니티 사이트에서 어떤 분이 찍어 올리신 사진을 3D로 재현해서 카메라 올려봤습니다.

제목에서 연상되시겠지만 '이혼' 입니다.

왜인지는 이미지 보시면 아실 것 같네요.

한 가지만 조심스레 얘기하자면 남편은 50밀리 입니다.

아, 물론 50밀리 렌즈라는 얘기입니다. ;)

이미지는 클릭하면 커집니다.

사용한 툴은 MoI V3 beta, 3ds Max2013, Maxwell 2.7, Photoshop Cs5, CameraBag2, PixPlant2, ShaderMap Pro1.3 입니다.




Wednesday, October 17, 2012