Thursday, April 25, 2013

Maxwell Plugin for 3ds Max 2.7.27

Maxwell Plugin for 3ds Max
  • added support for Max 2014
  • added support for Multiscatter
  • camera manipulation in FIRE uses an orbit camera model now
  • fixed: the UI of the Maxwell material isn’t shown if you select sub-components in the material navigator
  • fixed: gamma was applied twice in the Max render image view if the alpha channel was enabled
  • fixed: the draft quality setting in the render options panel wasn’t working
  • fixed: wrong position for Max Hair objects with non-identity pivots

 View my work at Turbosquid

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